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  • Assassin's Creed: Rogue Gameplay (PC HD)-PC Specs:CPU: Intel Core i5 3470 3.20GHzMotherboard: ASRock B75MMemory: Kin.
  • Assassin's Creed Rogue Remastered. The darkest chapter of the franchise, Assassin’s Creed Rogue, has been remastered for Xbox One family of devices including Xbox One X and PlayStation®4 computer entertainment systems. It features high-resolution textures, improved shadows, and lighting in addition to several graphical enhancements.
  • Assassin's Creed Rogue is an action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is the seventh major installment in the Assassin's Creed series, and is set between 2013's Assassin's Creed IV: Black Flag and 2012's Assassin's Creed III with its final mission being the prologue to 2014's Assassin's Creed Unity.

“Assassin's Creed: Rogue is Black Flag with worse writing and (broadly) improved missions. Does very little to alter the formula, but is about as mechanically sound as Assassin's Creed gets and runs well on PC.”. Assassin's Creed Rogue takes us to 18th Century North America where we'll be braving the icy waters of the North Atlantic, the bustling streets of New York and the greenery of River Valley. This time around however, things are a little different for the series as we'll be taking on the role of an assassin turned Templar and get to view the.

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Story

18th century, North America. Amidst the chaos and violence of the French and Indian War, Shay Patrick Cormac, a fearless young member of the Brotherhood of Assassin’s, undergoes a dark transformation that will forever shape the future of the American colonies. After a dangerous mission gone tragically wrong, Shay turns his back on the Assassins who, in response, attempt to end his life. Cast aside by those he once called brothers, Shay sets out on a mission to wipe out all who turned against him and ultimately become the most feared Assassin hunter in history.
Introducing Assassin’s Creed® Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. Follow your own creed and set off on an extraordinary journey through New York City, the wild river valley, and far away to the icy cold waters of the North Atlantic in pursuit of your ultimate goal – bringing down the Assassins for good.

Key Features

  • Become the Ultimate Assassin Hunter – For the first time ever, experience the Assassin’s Creed universe from the perspective of a Templar. Play as Shay, who, in addition to the deadly skills of a Master Assassin, also possesses never before seen skills and weapons:
    o Equip Shay’s deadly air rifle for both short and long range combat. Distract, eliminate, or confuse your enemies by using a variety of ammunition, including specialized bullets and grenades
    o Protect yourself from hidden Assassins with your enhanced eagle vision. Constantly assess your surroundings and detect Assassins hiding in the shadows, on rooftops, and in the crowds
  • Slowly Descend into Darkness – Witness Shay’s transformation from an adventurous Assassin to a grim and committed Templar willing to hunt down his former brothers. Experience first-hand the events that will lead Shay down a dark path and set him on a course that will forever change the fate of the Assassin Brotherhood.
  • New and Improved Naval Gameplay – Cast off in your ship, The Morrigan, and fight your way through the icy seas of the North Atlantic and the narrow waters of America’s river valleys. Assassin’s Creed® Rogue builds on the award winning naval experience from Assassin’s Creed® IV Black Flag™ with all new gameplay including:
    o New enemy tactics: Defend yourself from Assassins as they attempt to board your ship and overthrow your crew. Fight them off quickly to avoid losing too many crew members.
    o New weapons: Including burning oil, which leaves a trail of fire behind to burn enemy ships, and the puckle gun, capable of delivering continuous machine-gun-like fire.
    o An arctic world full of possibilities: Ram through ice sheets to discover hidden locations and use icebergs as cover during naval battles.
  • Vast Diverse Open World to Explore – Shay’s story will allow you to explore three unique environments:
    o The North Atlantic Ocean Experience the cold winds and towering icebergs of the arctic in this expansive naval playground
    o The River Valley A large hybrid setting of the American Frontier mixing seamless river navigation and ground exploration
    o New York City One of the most well-known cities in the world, fully recreated as it existed in the 18th century.

ENHANCE YOUR EXPERIENCE WITH EYE TRACKING
Your eyes lead the way with Tobii Eye Tracking. Direct your character’s journey across North America and the North Atlantic as you focus on the path ahead. The Auto-Pause feature helps make sure you don’t miss out on any action – in the unlikely event you can peel your attention away from the screen, that is.
Compatible Eye Tracking Devices: Tobii Eye Tracker 4C, Alienware 17 Notebook, Acer Predator Notebook 21 X, MSI GT72 Notebook, Acer Predator Monitors Z301CT, Z271T, XB271HUT

SYSTEM REQUIREMENTS

MINIMUM:

    • OS: Windows 7 SP1 or Windows 8/8.1 (64bit versions only)
    • Processor: Intel Core2Quad Q6600 @ 2.4 GHz or AMD Athlon II X4 620 @ 2.6 GHzH
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce GTS450 or AMD Radeon HD5670 (1024MB VRAM) or Intel HD4600
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest driver
    • Additional Notes: Supported Video Cards at time of release: NVIDIA GeForce GTS 450 or better, GeForce 500, 600, 700, 900 series / AMD Radeon HD 5670 or better, Radeon HD 6000, 7000, R7, R9 series / Intel HD4600, HD5200 / Note: Laptop versions of these cards may work but are NOT officially supported.

RECOMMENDED:

Creed
    • OS: Windows 7 SP1 or Windows 8/8.1 (64bit versions only)
    • Processor: Intel Core i5 2400s @ 2.5 GHz or better / AMD FX-6100 @ 3.3 GHz or better
    • Graphics: nVidia GeForce GTX 560Ti (1024 VRAM) or better / AMD Radeon HD 6870 (1024 VRAM) or better
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Sound Card: DirectX Compatible Sound Card with

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Assassin’s Creed Games Ranked (Part 2)

I’ll be starting where I left off last time, with the second half of my list. These Assassin’s Creed titles include my least favorite games. As a recap, this list includes all the main series games, as well as a couple of titles that fans may have skipped, but it will not include the Assassin’s Creed Chronicles or mobile games. I’ll be highlighting the elements of each game that made it stand out, for better or worse. The point of view I am coming from in this list is seeing “How restrictive is the gameplay?”, “Does this game control the way I want it to?” and above all, “Is this game fun to play?” Like I said in part 1 of this list, I also have all the Achievements in almost all the games, so by doing everything that Ubisoft intended me to do, I also ask myself “Is the ‘completion’ a fulfilling experience?” So let’s jump into it. Here’s the second, and final part of the best to worst list for the Assassin’s Creed series.

7. Assassin’s Creed: Brotherhood

Out of the three games in the Ezio trilogy, this one is my favorite. With some exceptions, it takes place in one area, one map. That means travelling between locations is not really a problem. The collectibles are not too annoying, and as a completionist, that is great for me. I found that the key to why I enjoyed this game as much as I did was that it did not take any unnecessary risks. It took everything that made Assassin’s Creed II good and just kind of kept it. That is also one of the game’s faults. It did not really innovate in any way though.

Correction: Assassin’s Creed: Brotherhood did innovate the series… for the worse. Optional objectives. This term will haunt the series for the next 7 or 8 games. Optional objectives were attached to missions, so that players could really feel a sense of accomplishment for completing them, which also feels remarkably similar to hair being torn out of your head. The optional objectives were not actually that bad in this game, but Ubisoft was just getting started.

Back to what made the game good. Ezio is by far the most beloved character of the series. He is the only Assassin to be the main playable character in more than one game. It was a safe move to continue his journey and it paid off. The combat, upgrade system, and controls remained largely the same from Assassin’s Creed II. Brotherhood did however introduce a gameplay mechanic that would stick around for a few games: Assassin initiates. It is called Brotherhood after all. Ezio could start recruiting new Assassins who could be called in to assist him in battle or distract guards. They could also be sent on international missions and help rebuild the Assassin order.

Rebuilding the Assassin order is a reason why I think that Brotherhood is one of the most important titles in the “classic” era of the series. We see Ezio really come into his own as the leader of the Assassins. He becomes the Mentor of the brotherhood, like Altaïr before him, and begins to take it in a new direction, earning himself a place in Assassin history where his name will be honored for generations to come. Assassin’s Creed: Brotherhood also makes the present day story pretty interesting for a brief moment. We finally see Desmond and his gang interacting with some of the First Civilization, before they take control of him and kill one of his closest friends, leaving us all on a major cliffhanger.

8. Assassin’s Creed Rogue

Assassin’s Creed Rogue is pretty dang interesting. Since the series began, it was always a very definitive “good guys vs bad guys” fight. The Assassins were the good guys and the Templars were the bad guys, though there has always been a bit of a grey moral area for both organizations. The Assassins kill and break the law to uphold their values and fight their perceived evil. The Templars do the exact same. Their methods differ, but are often equally horrible. Assassin’s Creed Rogue really puts that notion front and center, where we play Shay Cormac; an Assassin-turned Templar.

Gameplay-wise, it is nearly identical to Assassin’s Creed IV, which is a pretty great standard to meet. The only differences are that there is a river lands area in addition to the open seas of AC IV, but it is more frustrating to navigate. There are also Assassins that actively hunt Shay, since he broke away from the Brotherhood. Oh, he also has a grenade launcher for some reason. While that tool is fun to use, it is clear that Ubisoft just didn’t care for any historical accuracy concerning the grenade launcher, but since the series is about liberal uses of history mixed with science fiction elements, who really cares, right?

The best aspect of Assassin’s Creed Rogue is the connective tissue it makes between the games in the series. It’s a pre-sequel that subverts the traditional expectations of the franchise. Rogue takes place after Assassin’s Creed IV, during the time-jump in Assassin’s Creed III, and has an epilogue that sets into motion the events of Assassin’s Creed Unity. We see returning characters, like Adéwalé from AC IV, and many characters from AC III, like Achilles Davenport, Haytham Kenway, George Washington, and Ben Franklin.

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This entry is in a way the most average Assassin’s Creed game, which is a good and bad thing. The gameplay really does not evolve from Assassin’s Creed IV. It has all the features and gameplay mechanics that you liked, and all the ones you didn’t. If you loved the previous game, you’ll probably like this one.

9. Assassin’s Creed II

Assassin’s Creed II may not have been the absolute best one, but it did give us Ezio. We watched Ezio from the moment he was born, to when he was a young, carefree man, to a driven, disciplined, full-fledged Assassin, and that was just one game. It was the beginning of a really incredible journey.

The gameplay evolved from the first game a way that would set the standard for a half dozen games to follow. The combat was improved through means of upgrading weapons, armor, and pouches, as well as being able to disarm enemies. Another addition that would become a staple was the double hidden blades and multi-assassinations. Assassin’s Creed II also added an economy mechanic that allowed Ezio to purchase weapons, art, clothing, and distract NPCs by dropping coins. Money could be used to bribe certain factions like thieves, mercenaries, and courtesans, each aiding Ezio in a different way.

Just as the succeeding games would do, Assassin’s Creed II expands the world with Ezio’s story and Desmond’s story, which really provides a deeper look at the conflict between the Templars and Assassins. This game took the basic concepts implemented in the first game and took them forward, where future Assassin’s Creed games would run with them, not always for the better though.

The game improved in virtually every way AND removed the flag collectibles. They were replaced with feathers though, which still sucked!

10. Assassin’s Creed: Revelations

Revelations is a great case of a sequel that added a bunch of things, but only some of them were cool. The first time I played this game was on the Xbox 360 and I remember thinking, “Some of these new mechanics are kind of neat.” Years later, playing the Ezio Collection and after some of the other games, I thought, “Wow, no wonder this is the only game with these elements.”

There are things like gameplay mechanics that stand out to me, but as far as the conflict in the story, I do not remember very much about it, even after playing through twice. I cannot, for the life of me, recall who Ezio was fighting or trying to stop. Assassin’s Creed: Revelations finds itself so low on this list because it is really not all that memorable. It’s “the one with the hook-blade” or “the one with the tower/defense mini-game that wasn’t good, so none of the future games used it again.”

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Don’t get me wrong; I remember enjoying the game, but I cannot remember what was so enjoyable about it. It kind of suffers from the same thing as some of the other games in the classic era, where the only thing that really changes is the setting, but as this is the third Ezio game, not even that changes very much.

After the cliffhanger ending of Assassin’s Creed: Brotherhood, Desmond ends up in a coma and his mind is trapped in the Animus. The present day story goes from “kind of interesting” to “I don’t care because this is a digital space and not the real world.” While Revelations is the end of Ezio’s story and has a satisfactory wrap-up where he returns to Masyaf and talks to Altaïr’s skeleton, it really drops the momentum that the previous games carried.

Find out the three worst games in the Assassin’s Creed franchise on page 2…